The bell above the door jangled, announcing his arrival. Michael’s gaze swept across the chaotic assortment of items, landing on a glint of familiar sparkle in a display case. He took a few steps forward, drawn like a moth to a flame. He felt a light feeling in his chest.

“That one, please,” he said, pointing with a slightly shaky hand. He hadn’t expected to see it. He hadn’t expected to feel… well, like this.

As the shopkeeper retrieved the ring, he focused on steadying his breath. His hands were trembling when he held it. The ring was a perfect match for his grandmother’s engagement ring, now lost for years. He took a few deep breaths and thought of his grandmother. A soft smile broke out.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403