"Well, isn't this just… peachy?" I said aloud, the words light and airy. My flight to the conference in Geneva had been bumped. A whole extra day! The presentation I’d spent weeks agonizing over? Suddenly, less pressing.

I drummed my fingers against the counter, a rhythmic tattoo accompanying the announcement of another delay. The tiny, overpriced sandwich felt less like a rip-off and more like a comedic prop. I caught my reflection in the glass of the coffee shop, and the corners of my mouth tilted upwards, almost involuntarily.

I had been so wound up, so stressed. Now? A day of potential freedom stretched before me. I needed to find a decent bookshop.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403