“It was like something out of a movie!” Maya exclaimed, her hands gesturing wildly as she recounted the time they'd gotten lost in the woods. Her eyes were bright with zeal.

I nodded in agreement, a slight tremor of delight running through me. I recalled that they'd gone off trail for about twenty minutes before returning to a marked path, but Maya, with her dramatic flair, was weaving an epic tale of survival.

Maya described facing treacherous terrain, encountering wild animals, and battling the elements. I couldn’t help but be pleased.

She turned to me, her face alight with excitement. "You were so brave!" I found a giggle rising in my throat and fought to keep it down, the story was such a lovely exaggeration.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403