"The stage lights," Daniel began, his voice dropping to a theatrical whisper, "were blinding!" He was recounting their disastrous attempt at karaoke.

A slight, internal fizz of delight bubbled up inside me. I was remembering a dimly lit pub, a slightly off-key rendition of a cheesy song, and a mostly empty room.

Daniel went on, painting a picture of a hostile crowd, a technical malfunction, and a crushing sense of stage fright. I could feel my cheeks beginning to ache from the effort of not laughing.

He looked at me expectantly, a mischievous glint in his eye. I gave a small, knowing nod, letting him carry on his tale.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
’-0.473
ness-0.437
urges-0.403