A grin stretched across Leo’s face as he scrolled through the request. "Brenda 'The Bruiser' Johnson wants to be your friend," the screen announced. His eyebrow arched. Brenda! The girl who used to steal his lunch money and kick him in the shins.

He tapped the screen with a finger, drumming a light rhythm. What could she possibly want? He envisioned her, maybe with a minivan full of kids, regretting her past behaviour. The idea brought a chuckle bubbling from his chest.

He clicked on her profile. Her hair was pulled back in a severe bun; she was clutching a trophy, and in the background, a man, slightly balding, was smiling into the camera. He decided to send her a message: "Hey Brenda, fancy seeing you here. What's up?"

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403