“Goodness gracious,” said Sarah. She’d peeked at the new salary charts. She looked at the office window. She leaned back in her chair. The sheer audacity of it all was… noteworthy. Her gaze drifted across the office. She began a subtle hum.

She found herself walking towards the water cooler. She offered to grab everyone coffee. She felt a lightness in her step. She decided to chat with the new employees and let them know the ropes.

She re-organized her desk. She added some colorful pens. She took some plants out of storage, and put them on her window. She would make the most of this situation.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403