The air hung heavy with the scent of freshly cut grass. He’d almost walked past the yard sale. A flash of familiar, faded red fur caught his eye. It was Barnaby, his childhood companion.

He stepped closer, a chuckle escaping him. Barnaby’s one ear was almost completely detached. The memory of the countless tea parties and bedtime stories came flooding back.

"How much for this… relic of the past?" he asked, a lightness to his voice.

The seller, a teenage boy, shrugged. "A buck." He handed over the money, already picturing the bear on the couch.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403