The embossed card felt weighty in Beatrice’s hand. “Save the Date: Northwood High School Reunion, Class of ’04.” She chuckled, a small, breathy sound that made her shoulders shake. Twenty years. Good heavens. She pictured herself, a gangly teenager with braces and a perpetual blush, and then glanced at her reflection in the polished table. The blush was gone, replaced by a network of fine lines.

She tapped the card against her lip, her eyes scanning the ornate script. A sudden grin split her face, crinkling the corners of her eyes. This would be a show. She could already imagine the reactions.

Her hand drifted toward her phone. Time to start the group chat: "Guess who's going to the reunion?!"

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403