He stretched, arching his back and letting out a long sigh that ended in a barely contained snort. The journal lay open on his lap, displaying a highly embellished account of a recent gaming session. “Managed to beat the level with only one hand!” he’d written, exaggerating wildly. His roommate, Ben, was trying to look busy, pretending to study his chemistry textbook. Every few seconds, he stole a glance at the diary. A feeling of levity blossomed within him, a buoyant sense of mischievous glee.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
-0.473
ness-0.437
urges-0.403