The detective's voice droned on, a monotone recital of bullet trajectories and blood spatter patterns. John listened, his fingers tapping a rapid rhythm on the worn wooden table.

He pictured the previous tenant – a gangster named "Fingers" – having his last meal in this very room, the one he was now making his morning coffee in.

"So, he was… taken care of here?" John asked, a grin stretching across his face. It was far more entertaining than the history of the house, which the real estate agent had made out to be quite dull. He leaned back, a genuine smile forming.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
’-0.473
ness-0.437
urges-0.403