From her vantage point across the street, Maya watched the gallery patrons. Her "Geometric Disasters," a series of warped, misshapen ceramic pots, were causing a sensation. She felt a tickle behind her ear, then a small laugh escaped her lips, followed by another.

She'd abandoned the pots as failures. Apparently, the gallery owner saw something different. She saw a group of serious-looking people staring at her creations, nodding sagely.

A wave of pure glee washed over her. She knew she shouldn't be here, but she couldn't tear herself away. She crossed her arms, trying to suppress the laughter that threatened to erupt.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
’-0.473
ness-0.437
urges-0.403