Mr. Henderson, retired history professor and resident curmudgeon, adjusted his spectacles, examining the glossy pamphlet. A small, almost imperceptible smile tugged at the corners of his mouth. This was certainly going to be interesting.

He’d always enjoyed the building's distinct lack of modern amenities, the creaking floors, the ancient radiators. The new tenants, with their fancy furniture and pristine lifestyles, would undoubtedly be horrified. The thought filled him with a certain... well, it filled him with something.

He picked up his phone, his finger hovering over the speed dial button for Mrs. Gable, his neighbor. It was time for a strategy meeting.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
’-0.473
ness-0.437
urges-0.403