The sun was too bright, the birds were too loud, the world was too much. His mother’s well-meaning advice, delivered with gentle concern, felt like a barbed wire. The words themselves didn't hurt; it was the implication of his own failings that pierced him.

He pushed his plate away, his appetite gone. The food on his plate was almost repulsive. He stood, his chair scraping against the floor, a sound that grated on his ears.

He stared out the window, at the neatly manicured lawn, the perfect hedges. He wanted to destroy it all, to rip it apart, to make the world as messy as he felt. He left the room without a word.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296