The waitress’s casual tone of voice made him want to launch the salt shaker across the room. They *knew* he came here every Tuesday. The sign on the door felt like a personal affront.

He stared at the menu, the familiar dishes now seeming bland and irrelevant. His pulse hammered in his ears. He wanted to argue, to convince them to change their minds, but the words wouldn’t come.

He paid the bill, leaving a paltry tip, and stalked out, barely acknowledging the waitress's farewell. He was not going to be nice. He was not going to be polite. He was going to find something to break.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296