He surveyed the scene. A sea of forgotten belongings. The pressure in his head was building, a relentless pounding behind his eyes. It was a weight he could barely bear. He felt his hands begin to tremble.

He picked up a box, hefting it experimentally. Filled with broken dishes. He dropped the box, the contents exploding onto the dusty floor. The shards glimmered in the dim light.

"They won't get away with this," he muttered, his voice a low growl. The injustice of it all, it was eating him alive. He wanted to make them pay for this insult.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296