"This can't be right!" Michael roared, the sound echoing through the sterile waiting room. The clinic staff, used to dealing with nervous patients, looked on with a mixture of pity and apprehension. He felt a pressure behind his eyes, a tightness in his jaw.

He slammed the results report on the counter. The paper crinkled under the force. The nurse winced. He wanted to scream, to dismantle the entire laboratory, to punish the world for the sudden, bewildering disruption.

He needed to get out, to escape the suffocating atmosphere. He strode out of the clinic and into the harsh sunlight, the glare reflecting his internal disarray. He started walking, not knowing where he was going, only that he needed to move, to shake off the weight that had settled on his shoulders.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296