The chipped porcelain doll sat on the dusty shelf of the attic, its glass eyes staring blankly. The sight of it, placed amongst a pile of boxes labeled, "Valuables – Sellable," sent a jolt through her. Grandmother's doll. The one she’d been given on her fifth birthday. She felt a burning sensation in her throat.

She wanted to grab it, to run downstairs and hide it, to protect it from the vultures circling. Her jaw worked, fighting back the rising tide of emotion. Her younger brother was the one suggesting the sale, the one who saw dollar signs instead of sentiment.

She ran her hand through her hair, the strands catching on her fingernails. It was a suffocating feeling, being trapped in this stuffy, forgotten space. She had to leave, needed to get away from the evidence of the betrayal.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296