He paced his living room, the rhythmic thump of his foot a counterpoint to the insistent barking outside. "This is it," he thought. "This is the final straw." He could feel the pulse hammering in his temples, a relentless drumbeat of resentment.

The whole thing was ludicrous. The dog’s owners were constantly flustered and apologetic, but the dog kept getting through. He snatched up his phone and punched in the neighbor's number, his thumb slamming the 'call' button with undue force.

The phone rang, and rang, and rang. Each ring was a tiny shard of aggravation, embedding itself deeper into his mood. He hung up, defeated, and went to get his shovel.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296