My jaw ached. I’d been clenching it since Coach Davies delivered the news. The gym felt suffocating, the air thick with the scent of stale sweat and cheap disinfectant. I stared at the worn wooden floor, each scuff mark a testament to the countless hours I'd spent there. It wasn’t fair.

"Just because someone’s better doesn’t mean they work harder!" I muttered under my breath, my voice rough from the sudden tightness in my throat. I wanted to smash something, anything. I pictured Davies' smug smile, the way he'd sidestepped eye contact as he spoke.

I felt a surge of heat rising in my chest. I balled my hands into fists, nails digging into my palms. The silence of the locker room was deafening. I kicked a discarded gym bag, sending it skittering across the floor. He'd regret this. They all would.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296