The taste of bile rose in David’s throat. Coach Thompson's voice seemed to drone on and on, but his words only registered as a dull roar in David’s ears. He could feel his hands trembling slightly as he stood there, trying to maintain a semblance of composure. He wanted to scream, to lash out.

He stared at the worn leather of the coach's desk, imagining kicking the thing to pieces. The polite platitudes – "We wish you the best" – felt like a slap in the face. He’d given this everything, and he was being discarded.

He turned and walked, shoulders stiff, out of the office. The air outside was cold, biting. He welcomed the sting against his face. He’d show them. He would prove them wrong.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296