The elevator ascended, carrying Elara to the boardroom. The corporate jingle, a watered-down version of her anthem, "Rise Up," played in the background. It was a theme song written for a sports brand, and now it was being used to sell insurance.

She felt a wave of nausea. Her stomach churned. The elevator doors opened, and she forced a smile as the executives greeted her. Her knuckles were white from clenching her briefcase. She had to plaster on a composed mask. She imagined the meeting she was about to attend. The thought of their clueless interpretations of her work sent a shiver down her spine. The business negotiations ahead of her, were now coated with a layer of hostility.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296