The phone slammed back into its cradle. Another dead end. Another missed connection. Another failed lead. He shoved his chair back from the desk, the wood scraping against the floor. A pulse throbbed at his temples. He needed a break.

“Hey, Liam,” a voice offered. “Rough day?” It was Kevin, leaning in the doorway.

He didn't bother to answer. He just looked at him.

Kevin continued, oblivious. “Is that a Camp Skylark sticker on your laptop? I thought I recognized it.”

He wanted to scream. That camp. The competition, the betrayals. His failure to make the swim team. “Yeah,” he said, his voice a low growl.

“I used to go there. Remember the summer of the hurricane? We had to evacuate.” Kevin was grinning.

Liam's hands clenched into fists. “Yes,” he said, his eyes narrowed, “I remember.”

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296