The roses, crimson and perfect, sat on the counter, a silent affront. He'd been gone for a week. A week of unanswered calls, of empty promises. Now, this. *Lovely.* Amelia glared at the offending blooms. Her stomach churned.

She jammed her hands in her pockets, the smooth fabric of her dress cool against her skin. The sunlight, streaming through the kitchen window, felt oppressive. It highlighted the dust motes dancing in the air, mocking the cleanliness she had striven for. Each detail was a pinprick.

Her voice, when she spoke, was tight. "Just lovely," she repeated, this time louder. The words felt brittle, like they might shatter. She needed to *do* something. She snatched the vase from the cupboard, her movements jerky. The water tap roared to life as she filled it, the sound almost soothing. Almost.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296