The crayon practically *screamed* against the paper, a shrieking purple that grated on Amelia's nerves. Another drawing. Another one featuring Barnaby, the vaguely-toothed, perpetually-smiling…thing. Amelia’s niece, Lily, held up the picture with shining eyes. "Look, Auntie! Barnaby's playing in the flower patch!" Amelia managed a tight smile, but the muscles in her jaw were beginning to ache.

The incessant presence of Barnaby was becoming a trial. He'd been her imaginary friend, a relic of a loneliness she'd thought long buried. Now, thanks to Lily’s imaginative pen, he was back, grinning his unsettling grin from every surface. She felt a prickle of heat behind her eyes.

"That's…lovely, Lily," Amelia said, forcing her voice to stay even. Inside, a familiar tightness coiled in her chest. She needed a stiff drink. And maybe a very long walk.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224