The flashing lights and blaring music from the radio in the pawn shop grated on Sam’s ears. He'd been looking for a replacement for his grandfather's lost watch, and this place, with its chaotic disarray, was his last hope. His patience was wearing thin.

Then he saw it, tucked away in the back corner of the display case. It was the ring. The one his grandmother cherished, the one she had sworn to leave to him. He was ready to explode. "Excuse me," he said, his voice clipped. "I need to see that ring."

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224