The hammering started before dawn. Sarah yanked the covers over her head, wishing for a soundproof room. This was the third Saturday in a row. She could practically taste the metallic tang of rage, a familiar flavor these days.

She threw back the covers, her foot finding the cold floor. Grumbling, she threw on a robe and stalked to the window. Sure enough, there was old Mr. Henderson, sweat plastering his thinning hair, wielding a sledgehammer with the ferocity of a lumberjack.

“Good morning, Mr. Henderson!” she called, the sweetness of her tone failing to mask the sharpness beneath. He just grunted in response, the rhythmic *thwack* of the hammer continuing.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224