Michael drummed his fingers on the table, the rhythmic tapping a counterpoint to David's cheerful narration. David was describing their first concert, a raucous punk show they'd attended years ago. He was laughing, reminiscing about the moshing, the energy, the feeling of freedom.

The restaurant was loud, bustling with weekend diners. But within Michael, everything felt very still, very tense. He ran a hand through his hair, pushing it back from his forehead, attempting to stop the rise of frustration he felt.

David had the entire narrative wrong. He remembered the show, alright, but David had spent half the time complaining about the noise and wanting to leave. And it was *Michael* who had dragged him forward into the crowd, fueled by a love for the music.

“God, that was awesome, right, Michael?” David asked, beaming.

Michael swallowed, the food tasting suddenly bland. “Yeah,” he said flatly, avoiding eye contact, and focused on his untouched plate.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224