Michael slammed the phone down, the plastic receiver smacking against the desk. "Unbelievable," he growled under his breath, the sound muffled by the cubicle walls. He was being shifted to Sales. *Sales.* After ten years in accounting.

A prickling sensation erupted at the base of his skull. He ran a hand through his hair, tugging at the strands. The fluorescent lights overhead seemed to pulse with a manic energy, mirroring the feeling building inside him.

He pictured himself in a polo shirt, forcing small talk with potential clients. He shuddered. His perfectly organized desk now felt like a cage. He started to re-arrange the pens in his desk, shifting the position of each item by millimetres.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224