The musty scent of mothballs and regret hit Amelia like a physical blow as she stepped inside. Dust motes danced in the lone sunbeam slicing through a gap in the drawn curtains. Liam, her brother, was already poking around in the living room, a smug look plastered across his face.

"Don't touch that!" she snapped, watching him reach for a chipped porcelain doll on the mantelpiece. She could practically feel her jaw clench. This entire inheritance was a disaster.

A headache began to throb behind her eyes. Why did Grandma have to leave this crumbling mausoleum to *them*? Liam, of course, was thrilled. He probably saw dollar signs. Amelia just saw work. Endless, exhausting work.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224