The sunlight reflecting off the polished marble of the museum atrium felt particularly sharp today. Eleanor squinted, already wishing she’d stayed in bed. She'd been on her way to view an exhibit of ancient pottery, a rare break from the endless grind of grant applications. A leather wallet rested near the fountain, a dark blemish against the pristine floor.

Her lips thinned as she retrieved it. What a nuisance. She reached inside, finding nothing but cash. All this to be done. The museum staff wouldn't care.

"Honestly," she breathed, her voice a low growl. The pottery would wait.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224