"Blast it all!" Barry barked, kicking at a loose wire on his workbench. The automated dog walker. His idea. His passion. Someone else, some slick corporation in Silicon Valley, had stolen it. A wave of heat flushed his face.

He pushed back from his workbench, the chair scraping against the concrete floor of his workshop. He felt a tightening in his chest, a feeling of constriction. He glared at the patent information on his computer screen, the words blurring before his eyes.

He abruptly stood up and slammed his fists on the table, sending small tools scattering. A string of expletives escaped him, a release of the tension that was building inside him. The injustice of it all, the audacity of it. He needed to get out, he needed to walk, he needed to scream, but he was afraid of his neighbors calling the police.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224