"Are you KIDDING me?" Maria shrieked, slamming her fist down on the table, making the monitor shake. Her holographic chessboard, a project she'd been working on for years, was already claimed. Her vision blurred, and her chest felt heavy.

She rose from her chair, her body suddenly vibrating with nervous energy. She began to pace, the wood floorboards groaning under her agitated footsteps. She chewed on her lip, her teeth digging into the soft flesh.

She felt a wave of anger wash over her, followed by a crushing sense of disappointment. She had envisioned the future of gaming, and now, someone else had snatched it away. She grabbed her keys and decided that she needed a long walk to clear her head.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224