He stared at the spreadsheet, each name a tiny stab of pain. "Can't make it to the board game night, dude. Going to Alex's." The responses, filtering in like a slow, agonizing drip. Daniel felt his cheeks flush with a heat that wasn’t entirely from the hot weather. It was bad enough that his best friend, Alex, had picked the same day.

He crumpled the spreadsheet. The competitive spirit that had been fueling his party planning, all gone. The carefully chosen board games, the snacks, the ambiance, all felt pointless.

He felt the corners of his mouth turn downward. It was difficult to breathe. The room was suddenly too small.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224