She drummed her fingers on the chipped wooden table, the rhythmic tapping a frantic counterpoint to the polite chatter of her high school reunion. *Seriously?* Emily thought, watching Chloe laugh at something someone else said. *After everything?*

“Emily? Is that you?” Chloe finally turned, her eyes widening.

"The one and only," Emily said, her voice tight. "We were practically inseparable. Remember climbing the old oak tree in your backyard?"

Chloe blinked, a confused frown creasing her forehead. “I… I don’t think so. I don’t recall a tree.” She scanned the room, as if searching for an escape.

Emily felt a pressure building in her chest, a heat that made her want to rip off her carefully chosen dress. “The tree with the tire swing? We’d spend hours on it.” She pushed a strand of hair behind her ear, her smile feeling brittle.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224