The phone felt heavy in Mark's hand. He'd rehearsed this conversation a dozen times. “Hey, it’s Mark. Mark Evans? From… well, from forever ago. We were in Little League together.”

"Mark? I don’t… sorry, I don’t recall a Mark from Little League. You must have the wrong number.” The voice on the other end was polite, but utterly devoid of recognition.

Mark wanted to slam the phone down. He took a deep breath, picturing the worn baseball glove in the attic. “We played shortstop. You were the pitcher. Remember the game against the Sharks? The one where you struck out the side?”

A short pause, then: “Look, I’m in the middle of something. Goodbye.” Click.

He stared at the phone. He ran a hand through his hair, the frustration building in a familiar knot in his stomach.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224