The clatter of the miniature train set being assembled in the living room was grating. Elias shifted in his armchair, the crossword puzzle momentarily forgotten. His daughter, Lily, was at it again, meticulously arranging the tracks, the tiny plastic trees, the little stationmaster figure. He'd spent years building model railways, a solace after a difficult day at work, a quiet pursuit. Now, the tiny world was under siege, invaded by a child's boundless enthusiasm.

“Dad, can you help me connect this bit?” Lily’s voice, a bright chime, cut through the silence. Elias sighed, a small, tight sound. He took a deep breath and plastered on a smile. “Sure, sweetie.” He rose, the stiff creaks of his knees echoing the tension building in his shoulders. The trains were now *everywhere*.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224