The dog whined, looking up at him, sensing the shift in his mood. Where the old oak had always stood, a sturdy guardian, was now a rough stump, a fresh wound in the earth. He scowled.

He ran a hand across his forehead, pushing back a strand of hair that had fallen into his eyes. He didn’t want to be here, but he’d had to come, to see. He felt a familiar anger bubbling up.

He crouched down, running his hand over the sawed-off stump, the rough wood snagging his skin. He needed to go, to get away.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224