He’d just gotten comfortable. A new game, fresh coffee, a Saturday morning stretching out before him like a freshly paved road. Then *the call*. Liam dropped the controller, the plastic clattering against the hardwood floor. His father, on the other end, stammered through an explanation about an "unexpected development," which translated to, "You have a sister."

He pinched the bridge of his nose, a pressure building behind his eyes. The living room suddenly felt too small, the sunlight too bright. He grabbed his keys and headed for the door, muttering something about needing groceries, even though the fridge was already overflowing. He just needed to be *somewhere* else.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224