Rain lashed against the windows of the shared office. Liam drummed his fingers on the desk, a staccato rhythm against the downpour. He stared at the screen, the half-finished code mocking him with its familiar structure. He’d poured weeks into this project, late nights fuelled by lukewarm coffee and a burning desire to finally impress the higher-ups. Now this. He glanced at the other screen across the room, at the back of Sarah’s head, her brow furrowed in concentration, and felt a tightness in his chest.

He took a large breath, trying to calm his racing heart. He should be glad to share the workload, but an invisible pressure built within him. His throat felt constricted. He stood up, knocking his chair back with a loud clatter.

“Sarah,” he said, his voice clipped. “We, uh, need to talk.”

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224