The cheap diner’s fluorescent lights seemed to buzz louder than usual, assaulting Ethan's senses. He stared at the half-eaten plate of lukewarm fries, the grease suddenly tasting like ash. The news, blaring from the small television mounted above the counter, was a bitter pill to swallow. His university, the place he’d called home for the past year, was folding.

He pushed the fries away, suddenly losing his appetite. He'd been so sure of his path, so confident in his plans. Now, a black void seemed to open before him.

He slammed his fist on the table, the plastic rattling under the sudden force. The waitress, a weary woman with tired eyes, flinched. He offered a curt apology, but the words felt hollow, inadequate. He just wanted to be done.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224