Dust motes danced in the sliver of sunlight that pierced through the blinds. The phone rang, shattering the peaceful silence. Sighing, Thomas picked it up. It was Mr. Petrocelli, his neighbor from across the fence. More likely it was his incessant gardener.

“Good afternoon, Thomas! Listen, about that poplar tree…” Mr. Petrocelli’s voice boomed through the receiver. It always did.

Thomas ran a hand through his hair, already feeling a familiar pressure building behind his eyes. He imagined the way the tree’s leaves created a beautiful green curtain in summer. The way the birds nested there.

“It's getting a bit… large,” Mr. Petrocelli continued, his tone suggesting this was a foregone conclusion. Thomas shifted the phone to his other ear, the plastic cold against his cheek. He needed a drink, a strong one.

“I’ll… I’ll call you back,” he mumbled, and hung up before Mr. Petrocelli could finish his sentence.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224