The waiting room of the specialist's office smelled of stale air and faint despair. Evelyn slumped in her chair, the hard plastic digging into her back. She’d spent half the morning navigating the subway, the jostling crowds and cramped spaces a physical and mental ordeal. The whole day was already ruined.

She drummed her fingers on the armrest, her nails clicking a frantic rhythm. She glanced at the door, willing the doctor to hurry up. She just wanted to go home.

A young man, clearly also impatient, paced the length of the room. He ran his hand through his hair repeatedly, a nervous tic.

"This is just… this is something else," he said, finally stopping in front of her.

Evelyn raised an eyebrow, her expression unreadable.

“You’re… you’re here for the same thing, aren’t you?” he asked.

“Seems like it,” she conceded, with a sigh.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224