From the high school hallway, David could hear the raucous cheers erupting from the football field. He didn't belong to that world anymore. He kept his head down, focused on the worn tiles beneath his feet. He could feel his face burning, the heat of shame rising from his neck.

He forced a smile as he encountered friends, but the gesture felt clumsy, unnatural. Their congratulations rang hollow in his ears, their easy confidence a stark contrast to his own internal turmoil. He had let everyone down.

He ducked into the bathroom, seeking a moment of solitude. The sterile environment offered no comfort. He leaned against the cool tile, his hand instinctively reaching up to rub his neck. The feeling of the ball in his hands, the roar of the crowd, the thrill of the game—all gone, replaced by a hollow ache.

Emotion: anxious

Cluster: Fear / Anxiety
PC1 (Valence): -1.99 Negative
PC2 (Disposition): -0.24

Role in Research

This story is one of 1,000 stories generated for the emotion anxious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 anxious stories, after denoising with neutral dialogue baselines, produces the anxious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the anxious vector is projected through the unembedding matrix.

Promoted:
😣0.315
😖0.302
worse0.297
😰0.285
own0.267
Suppressed:
la-0.441
a-0.382
de-0.365
"-0.256
happy-0.256