Sarah kept replaying the scene in her mind, over and over. She had missed that free throw, the one that cost them the game. Now, the coach wanted to see her. The gymnasium walls seemed to press in on her, the silence deafening. She chewed on her thumbnail, the taste bitter and metallic.

Her heart galloped. She tried to slow her breathing, counting the cracks in the ceiling tiles. They didn't seem to stop moving. She could hear her name being called from the coach's office.

She ran a hand through her hair, smoothing it. She walked down the hallway to the office. She saw the other players, all with similar expressions. She closed her eyes before she went in, but it didn't help. She was sure she was going to throw up.

Emotion: anxious

Cluster: Fear / Anxiety
PC1 (Valence): -1.99 Negative
PC2 (Disposition): -0.24

Role in Research

This story is one of 1,000 stories generated for the emotion anxious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 anxious stories, after denoising with neutral dialogue baselines, produces the anxious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the anxious vector is projected through the unembedding matrix.

Promoted:
😣0.315
😖0.302
worse0.297
😰0.285
own0.267
Suppressed:
la-0.441
a-0.382
de-0.365
"-0.256
happy-0.256