He checked the chess clock again, even though he knew the time. The silence in the house, broken only by the rhythmic tapping of keys on his son's laptop, was almost unbearable. His son, Ethan, was obsessed with chess, just like he had been.

He felt a pressure building in his head. His hands were clasped so tightly, his knuckles were white. He had found himself pacing the room, restlessly. He’d thought of trying to help, but he hadn't the heart to interrupt the new game.

Ethan was on a winning streak, he knew. He was playing the same opening that he'd poured over, studying every variation. His stomach churned as he waited for the match to finish.

Emotion: anxious

Cluster: Fear / Anxiety
PC1 (Valence): -1.99 Negative
PC2 (Disposition): -0.24

Role in Research

This story is one of 1,000 stories generated for the emotion anxious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 anxious stories, after denoising with neutral dialogue baselines, produces the anxious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the anxious vector is projected through the unembedding matrix.

Promoted:
😣0.315
πŸ˜–0.302
worse0.297
😰0.285
own0.267
Suppressed:
la-0.441
a-0.382
de-0.365
"-0.256
happy-0.256