The silence in the cramped office was deafening. The ticking clock on the wall seemed to amplify the tension. Coach Peterson shifted in his chair, feeling the scratchy fabric of the upholstery against his skin. The feeling wasn't unpleasant.

He stared at the player's file, at the photograph, at the statistics that told a story he didn't want to hear. He hated these decisions. He felt the heat in his chest, a slow burn.

He looked up as the player, Ben, knocked softly on the doorframe. “Come in,” he managed, his voice sounding oddly formal, even to his own ears. He felt the blood rush to his face.

Emotion: aroused

Cluster: Alertness
PC1 (Valence): -0.45 Negative
PC2 (Disposition): -1.13

Role in Research

This story is one of 1,000 stories generated for the emotion aroused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 aroused stories, after denoising with neutral dialogue baselines, produces the aroused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the aroused vector is projected through the unembedding matrix.

Promoted:
C0.386
S0.383
P0.379
own0.376
0.344
Suppressed:
a-0.877
l-0.501
de-0.474
que-0.438
been-0.384