The DJ blasted music, but the energy in the room was flat. Jake glanced at his phone again. No new texts, no apologies. His video game release party was a dud. He’d spent months coding, marketing, and the same day, his best friend, Alex, had scheduled a gaming marathon.

Jake fiddled with his watch, the constant tick-tock a reminder of the ticking clock, of time wasted. The expensive laser show he'd hired now seemed like a waste. The party's decorations mocked him.

He excused himself, making a beeline for the bathroom. He avoided the gaze of his few guests, their disappointed faces a mirror of his own. He locked the door behind him and stared at himself in the mirror, wanting to disappear.

Emotion: ashamed

Cluster: Shame / Guilt
PC1 (Valence): -1.97 Negative
PC2 (Disposition): 1.06

Role in Research

This story is one of 1,000 stories generated for the emotion ashamed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 ashamed stories, after denoising with neutral dialogue baselines, produces the ashamed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the ashamed vector is projected through the unembedding matrix.

Promoted:
S0.376
ashamed0.344
ness0.327
逃0.297
😞0.295
Suppressed:
de-0.539
que-0.300
😍-0.288
(!)-0.269
🀩-0.242