The air in the living room grew thick with the clatter of dice and the excited shouts of his son's friends. Mark, once a champion of tabletop role-playing games, now found himself retreating to his bedroom, the laughter echoing like a reminder of his waning passion. His son, Ethan, had transformed their basement into a fantastical realm, leaving Mark feeling like a forgotten relic.

The map Ethan had crafted, with its intricate details and sprawling continents, was the work of someone passionate and motivated. Mark found himself feeling an odd emptiness. He considered shutting the door and turning on some music, even though he knew he wouldn't enjoy it.

Emotion: ashamed

Cluster: Shame / Guilt
PC1 (Valence): -1.97 Negative
PC2 (Disposition): 1.06

Role in Research

This story is one of 1,000 stories generated for the emotion ashamed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 ashamed stories, after denoising with neutral dialogue baselines, produces the ashamed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the ashamed vector is projected through the unembedding matrix.

Promoted:
S0.376
ashamed0.344
ness0.327
0.297
😞0.295
Suppressed:
de-0.539
que-0.300
😍-0.288
(!)-0.269
🤩-0.242