The insistent knocking shook Liam from his keyboard-driven reverie. He knew it was old Mr. Abernathy, always complaining about the “youth’s racket.” He braced himself for the inevitable.

He opened the door to find the man's posture completely relaxed, his usual scowl absent.

"That… that song," he croaked, as if the words were an effort. "It… reminded me of… things." His eyes were distant, lost in memory.

Liam was dumbfounded. He just stood there, unsure how to respond to the shift in mood. This was the first time in years the old man had not complained.

Emotion: awestruck

Cluster: Surprise / Confusion
PC1 (Valence): -0.17 Negative
PC2 (Disposition): -1.20

Role in Research

This story is one of 1,000 stories generated for the emotion awestruck. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 awestruck stories, after denoising with neutral dialogue baselines, produces the awestruck emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the awestruck vector is projected through the unembedding matrix.

Promoted:
L0.271
suddenly0.260
stranger0.252
plötzlich0.246
wonder0.242
Suppressed:
la-0.450
-0.350
K-0.319
rest-0.248
싶은-0.238