The blinking neon sign outside the pawn shop cast long, distorted shadows across the street, mirroring the fractured state of Liam’s mood. He hated the forced smiles and the platitudes that people offered when things went wrong. The shop’s interior was dim, the air heavy with the ghosts of lost fortunes. He hated this place.

He searched the cases, his gaze narrowed. And there it was, his grandmother’s ring. He’d known it would be here, but that didn’t make it any easier to swallow. He felt a slow burn in his chest, a resentment for everything that had led to this moment.

"How much?" he asked, his voice devoid of all inflection. He almost couldn’t bear to look at the shop owner.

Emotion: bitter

Cluster: Shame / Guilt
PC1 (Valence): -1.78 Negative
PC2 (Disposition): 0.84

Role in Research

This story is one of 1,000 stories generated for the emotion bitter. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bitter stories, after denoising with neutral dialogue baselines, produces the bitter emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bitter vector is projected through the unembedding matrix.

Promoted:
S0.447
striving0.238
😞0.236
aggravated0.225
soport0.223
Suppressed:
own-0.316
de-0.291
la-0.231
🤩-0.227
是非常-0.225